…the flexible open source driving simulation

Paul A. Green, Te-Ping Kang, and Heejin Jeong. 2014. Using an OpenDS Driving Simulator for Car Following: A First Attempt. In Adjunct Proceedings of the 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14). ACM, New York, NY, USA, 1-6. DOI=10.1145/2667239.2667295 http://doi.acm.org/10.1145/2667239.2667295 

This paper describes the modifications to free, open-source driving simulator software to simulate a car-following task resembling that in the NHTSA driver distraction protocol. In brief, the peak-to-peak amplitudes of the lead vehicle were sharply reduced (to 70% of the specified values) and made more uniform. In addition, the mean speed was reduced by 10 ft/s to reduce the time to get up to speed (and collect data). Finally, modifications were made to the Logitech G27 interface commonly used with OpenDS. Wooden blocks were mounted on the foot pedals to make the configuration more car-like and the accelerator and brake pedal springs were replaced with stiffer springs (Hillman #49). With stiffer pedals, there were fewer instances of excessive speeding and braking g levels were closer to those in real driving, correcting problems that commonly occur with fixed base driving simulators.

Finally, modifications were made to the Logitech G27 interface commonly used with OpenDS.

OpenDS was designed for computers running Mac OS X, Windows, Linux, or Solaris Operating Systems, and Java Runtime Environment 7 or greater.

To run an OpenDS driving scenario, either a computer keyboard or steering wheel controller can be used.

They were able to do that because OpenDS had the road and vehicle characteristics needed for car following and data collection, though the documentation could be improved.

Download: http://dl.acm.org/citation.cfm?id=2667295